I’m back…working on stats at the moment. The melee hit stat seems pretty straight forward at +1.5% per level (verifying at 29, 60, and 70 with 1,000 hits at each point). I’m not sure what’s going on with Spell Hit yet. I can still hit the lvl 60 dummy 8% of the time (only 400 hit sample though)…but if the whole +1.5%per level still applied above lvl 23 opponents, then I’d have zero chance of hitting it (I’d actually get to 0% chance to hit against a lvl 52).
The Dodge and Parry numbers are also pretty screwy so far. At 29, 60, and 70 my chances look about the same for both stats (high teens for both stats all the way from 29-70). Very odd.
A LOT more sampling to come.
Here’s some things I’ve noticed so far which I’m hoping are bugs, but who knows.
- Can’t go through the Dark Portal any more, and my hearth is in Thunder Bluff at the moment. Grr.
- The PvP zone status thingy for Nagrand doesn’t show up for my mule. Grr.
- The Rallying Cry of the Dragon Slayer buff doesn’t seem to get applied when the yell goes out.